Photorealistic Lighting With Maya And Nuke (2012)

Photorealistic Lighting With Maya And Nuke (2012)

Website or Online Data - 2012
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This course demonstrates how to light an object on a live-action still plate, using Maya, Nuke, and Adobe Photoshop. Author Mark Lefitz shows how to capture and use a high dynamic range image (HDRI) as the main light source, as well as how to analyze the plate to determine lighting direction, intensity, reflection, and shadow information. He layers in additional key, fill, and bounce lighting, plus ray-traced shadows, using the mental ray render engine. The course also demonstrates how to render various passes from mental ray to composite the final image in Nuke. The composite is finished off with some motion blur and vignetting in Photoshop.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Publisher: Carpenteria, CA, lynda.com, 2012
Copyright Date: 012
ISSN: LDC107983
Additional Contributors: lynda.com (Firm)

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